OpenGL | Frame Buffer Object (max size: 16384 X 16384) OpenGL | Vertex Uniform Vectors (count: 1024) OpenGL | Anisotropic filtering (level: 16) OpenGL | Multitexture (fragment shader units: 16) OpenGL | Renderer: AMD Radeon R9 M295X OpenGL Engine What do I do? I already purchased a license.Ĭopy/pasted my error crash log here on Sierra OS, 3D Coat version 4.7.23. I installed version 4.5.xxx but these either crashed, froze, or gave me red-screens. I have a new MacBook Pro 2017 (meets system specifications and running Sierra OS), but 3D Coat version 4.7.23 keeps crashing at startup.
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